this article definitely has to do a lot with games...
Sleep keeps all the stuff in your local memory and uses a small amount of power to keep it there. Hibernate puts everything in memory onto the hard drive and uses zero power, but is slower to boot up.
cry me a river build a bridge and get over it.
What? Since when have framerate issues and glitches, slugish controls, crappy animation, and lack of excitement been nitpicking in any game?
"this very reliable source" = wikipedia?
That said, no they shouldn't. They already have the product. Their going to keep selling them everywhere else. It would be near idiotic to not have the consoles available in japan.
For a wireless N router, the price really isnt that bad.
http://www.bestbuy.com/site...
there's some on best buy. This one is act...
You shouldn't boycott. Then they'll just whine to their stock holders how they didn't make enough money and that they need to up prices more. What you want to do is buy it on sale, but make sure the game sells well. Then they'll think it's a price issue and not a crappy game issue.
I wasn't questioning the reason for it. I was saying the reason is bull...
The game is going to sell upwards of 1 million units at least(probably in the US alone), and this game just did not cost more than $50,000,000 to develop and distribute.
They really are just milking their cow for all its worth.
Stop stealing other people's articles/interviews and posting them as your own unless you're going to add an opinion or reply.
It's plagiarism.
I figured from the above the game was more expensive than the retail version, but it sounds like it's just that way overseas?
It was made by some guys at MIT and witricity.
http://www.fastcompany.com/...
http://www.youtube.com/watc...
It's perfectly safe to stand between the sender and the receiver btw.
From the article:
“The game comes on two discs, but you can play through the whole career on disc 1."
Microsoft said the Pro outsold the Arcade and Elite both by a very significant amount in more than a couple interviews.
@the poster of the article:
USE THE RIGHT SOURCE! it's cheap to take someone else's interview and article, copy and paste it to your site, and say "X says..."It's lazy and it's a big hack.
edit: good thing this got posted in the PS3 zone too... <_< >_>
Why would you preorder a downloadable game?
Actually the question asked is wondering whether or not their new ad campaign was in response to sony's, and his reply was saying he wishes they were agile enough to respond that quickly rather than having it all worked out already and appearing that they were agile.
big sites like ign have more weight. the actual equation looks like
((score)*weight + (score)*weight....)/total of weights.
so if ign gives it a 100 and nothing site gives it a 50, the average would appear to be 75, but ign's site might have a weight of 1.5 and nothing site would have .5, so you get:
(100*1.5+50*.5)/(1.5+.5) = 87.5
Get it now? it's a simple weighted average. Take a statistics class.
it has something to do with the fact that there's 66 reviews not 62 for halo.
edit: realistically it's probably automated. It would be an absolute waste of manpower to calculate the averages every time a review is added. They are probably the least biased site you'll find just because it would be too much work for them to be biased. Imagine manually calculating every average for every movie, DVD, TV show, and game released. It would just be ridiculous.
GSP walks over everyone though.
it has nothing to do with a HD. The Cell is dramatically different than normal PC CPUs and the 360's CPU, and the PS3 has more RAM constraints than the other systems. In an open world game, the textures are going to suffer because of that. There's just too much visual data to stick in the Ram to not be compressed further.
It has nothing to do with being lazy either. Nobody in their right mind will rewrite a whole engine to get a game to look only marginally better than it already...